Why gaming should not be a sport?

Esports is a skill, but not a sport The Merriam-Webster dictionary defines a sport as a physical activity that is done for pleasure. While playing a video game requires skill and some coordination, it doesn't incorporate enough physical aspects to be a sport. Let me start, video games are not a sport because they require little physical competence and have almost no risk of injury. For the sake of argument, a player may experience arthritis, hand cramps, dry eyes, and perhaps a bruised ego, but there is virtually no chance of serious injury while playing.

The student's dictionary defines a sport as “a contest or game in which people perform certain physical activities according to a specific set of rules and compete with each other. Sport can be interpreted in many ways, and we must consider the historical context in which sports take root, especially considering how sports were invented long before the light bulb and game console. It's a new era in which electronic activities have become popular, competitive and require skill, and while these are important elements of sports, it doesn't mean that the digital age should ignore and hijack the fundamental physicality of “sport”. Now, if you want to change the definition of “sport” to something more comprehensive, you'll first have to ask yourself if activities such as poker, darts, table football, billiards and others like that are sports.

Or maybe they're just games, but why the hell draw the line? Why don't you let anything go by, right? Maybe we'll start making gardening a sport too, or how about knitting? What's wrong with it? Not. Video games are not a sport. Video games are fun, competitive and require skills, but they miss the most important part of a sport and that is how it is a physically active competition that is done with the body. Video games should not be considered a sport because real sports take place in the real world, whereas video games take place in an invented world.

These so-called athletes and their so-called sports are capable of taking money away from real athletes and real sports in college. Semi-professional video game nerds have no right to take away not just money, but opportunities from real, hard-working, and dedicated athletes. In short, video games and their players will be at great risk if they become a sport. Common health issues among professional gamers, along with the shift in focus of games to meet the needs of a more competitive scene, sports, will redefine gaming again, but for the worse.

If gamers truly feel the passion for video games they claim, they should continue to be the form of entertainment that many enjoy in their spare time. With the obvious goal now to make games more competitive to meet the needs of the so-called sport, game developers will now focus on creating great competitive games for profit in this new business. Leffen found the success of Dragon Ball FighterZ specifically, despite not being used to more traditional fighting games. As Lesnik reminds us, these health problems shouldn't come at the cost of becoming good at a video game, but should be addressed within the gaming community.

Melee tournament, spent countless hours battling a bunch of strangers online in Call of Duty, or even challenged a friend to a game of Trivia Crack while waiting in traffic, can't deny the fact that video games are incredibly competitive. Video games offer a much more dynamic experience, with a multitude of new tests and tests behind each competitive title or advance in technology and personal computing. But I will say that, in the event that they do, game developers will obviously rush to create new competitive games that, in their opinion, will sell. Despite all the benefits offered by video games, it doesn't take away from the fact that most video games don't encourage children to be active.

Not to mention, there are competitive video game competitions that require skill and strategy to win the grand prize or money. The Merriam-Webster Dictionary definition of “sport” is a contest or game in which people perform certain physical activities according to a specific set of rules and compete with each other. Over the years, there have been many studies on how video games affect behavior, cognitive development, mental health, and intelligence in children. Not everyone can play games professionally because it requires a lot and children, for example, will not be able to do it because of school.

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Doreen Dunster
Doreen Dunster

Typical bacon fan. Incurable twitter geek. Passionate music lover. Incurable social mediaholic. Lifelong twitter nerd.