Why gaming is good for you?

The game is really an exercise for your mind disguised as fun. Studies have shown that playing video games regularly can increase gray matter in the brain and increase brain connectivity. Gray matter is associated with muscle control, memories, perception and spatial navigation. Yes, there are many positive effects of video games.

Games can help those suffering from addictions or cravings reduce the intensity of their desires. They can also help people who have multiple sclerosis maintain balance and improve cognitive function. A Silicon Valley family business with 23 years of experience The prefrontal cortex is the part of the brain responsible for decision-making, social behavior, personality and cognitive planning. It makes sense, then, that this area of the brain would be affected by playing Super Mario 64, a game that requires players to plan ahead and contemplate how to use and interact with objects in a virtual world.

So, if an action game like Super Mario 64 signals positive benefits for players, games created specifically to train, test and challenge the brain must also be beneficial, right? VIII. Restrictions for Users Under 1 Year of Age Children under the age of 13 may not access areas of the %26 Services of the iD Sites that include, but are not limited to, customer account information and course content defined as age inappropriate by the Entertainment Software Rating Board (ESRB), except as provided set forth below or otherwise, unless approved by your parent or guardian. If a student is 18 or 19 years old and participates in an in-person program, they must successfully pass a criminal and sexual background check before being allowed to attend. Customers are responsible for all costs and fees associated with any background checks required for a student to attend.

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Games have been proven to improve your multitasking ability. While professional video games are available to most of us, there are a lot of non-professionals out there, and they're not exactly spring chickens. The average age of a gamer is 33, and that fact alone exploits the myth that video games are not the exclusive competence of teenagers and children. Now, if you're not a gamer but think that your own technological multitasking (constantly switching from a computer to an iPhone, all while answering instant messages and listening to Grizzly Bear's latest album) is similar to games, you're wrong, says Dr.

A study has been conducted on that (multitasking), and the researchers concluded that, while multitaskers think that their modus operandi allows them to do more (and more productively), it actually prevents them from performing tasks quickly and properly. Anthony Wagner, associate professor of psychology at Stanford University, who worked on the study. On the contrary, Dr. Bavelier found that players actually multitask quite well.

It continues its research to identify the elements of video games that help players develop the ability to effectively juggle myriad tasks. She calls these useful game elements “broccoli, and its context (the video games themselves)” “chocolate (or, “attractive products that you can resist). But, “who wants to eat broccoli covered in chocolate? Now it's Dr. Bavelier's goal is to extract the good from broccoli and chocolate to combine them, and to develop new tools that help non-players (especially in the fields of education and rehabilitation) hone their ability to concentrate and analyze information more efficiently.

Image courtesy of Steven Andrew Photography. As he watched the players, he even went so far as to admit that they formed stronger relationships than non-players because of their love of games. So how do video games affect this important trait? Here it is important to note that there are many different genres of video games: a Disney movie is not the same as a Tarantino movie, for example, and therefore, it is even more necessary to distinguish between the different types of games and the characters involved, to understand how our empathy is affected. His research shows that video games actually help players focus (and stay focused) better than non-players, more so the so-called violent variety, shoot 'em up.

In moderation, video games are not dangerous vices or lazy indulgences, and since then most early critics have been proven wrong. Video game Youtuber and Twitch streamer Mollie Faux-Wilkins, known as The English Simmer to her audience of more than 300,000 subscribers, says that for her, playing The Sims (a life simulation video game) has never been embarrassing and was actually encouraged by her parents from an early age. It's like a board game, but your opponents attack you much faster, in real time, and they want to destroy you. The players ended up outperforming the other group that rarely, if ever, played before the experiment.

In addition, as already noted, games provide players with the opportunity to connect with friends and improve their communication skills, which are important in terms of overall well-being. In fact, a study by researchers at the University of Iowa showed that playing video games can do just that. It seems that performing any task that requires exercising the mind will help it stay sharper, and that includes video games. Playing video games socially is a great way to spend time with friends and connect with people around the world.

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Doreen Dunster
Doreen Dunster

Typical bacon fan. Incurable twitter geek. Passionate music lover. Incurable social mediaholic. Lifelong twitter nerd.