AxonVR has developed a touch technology, which is used in video games. The haptX, is a virtual reality body that can give you a real sensation of temperature, movement, structure and texture of different virtual things in the video game. It's a lightweight virtual reality onesie. Meanwhile, SingularityU Summit organizers have an ambitious plan to deliver a virtual reality glove to the International Space Station, so that an astronaut in orbit can shake someone's hand on Earth.
Like a full-scale version of virtual reality haptic gloves, the haptic body is nothing less than a science fiction that becomes a scientific fact. Given the features built into these haptic suits by some of the best minds in VR and AR, they must consider the user experience beyond the suit itself. This week, virtual reality social platform Somnium Space and haptic technology developer TESLASUIT announced the development of a full-body motion capture suit with 68 haptic points capable of simulating a wide variety of physical sensations, from the subtle dripping of water to the intense g-force of a fighter. backlash.
engine. To date, virtual reality headsets focus on delivering a visual experience; what is largely lacking is the feedback from the virtual world that translates the VR experience into a tactile sensation. But neither of the two current TactSuit models include full body tracking, which can be a critical feature among game developers or even certain VRChat users who want to log in and produce live performance art using the full movement of their real-world bodies. Full sensory immersion in virtual reality is years away, but it is one of the most sought after and dreamed of advances in the industry.
In a recent Medium blog post, Artur Sychov, founder and CEO of Somnium Space, said: “I have no doubt that in this decade the majority of the human population will use virtual reality on a daily basis to hold business meetings, attend concerts, socialize with other people or just have fun during virtual experiences or other types of events. Unfortunately for the average VR gamer, these suits haven't yet become popular enough to be available at an affordable price. In addition to its EMS feedback, the suit is also equipped with temperature controls that allow it to simulate temperature changes to more accurately mimic the environment in virtual reality. Ever since Ernest Cline's Ready Player One book was published, followed by Speilberg's film version, VR enthusiasts have been looking for a metaverse experience where they can feel the virtual world around them, whether it's a hug from a friend, a fun punch in the arm, or even a laser explosion on the chest.
. When the man wearing the suit holds a virtual reality headset through his eyes, he enters a computer dodgeball game, but one in which his body can feel the impact. After motion capture tracking suits, haptic suits are becoming the next big solution for serious VR and AR enthusiasts, raising the question about the potential scope of sensory experience. Teslasuit haptic technology conveys touch and is a great way to make the VR experience deeper, more immersive and realistic.
The sustained interest that VR fans have shown over the past half-decade is hard for investors to ignore, and some of the resulting innovations are a victory for everyone who has ever wanted to feel what it is within a digital universe. .