The team behind the device claims that the system will be compatible with all available virtual reality headsets. And now you can book one on the company's website. But what if you could feel the virtual environment? That's what a new virtual reality accessory, called Teslasuit DK1, aims to achieve. Unrelated to the electric car company Tesla, the suit has 68 haptic points capable of simulating a range of physical sensations throughout the body.
The lawsuit is the result of a partnership between Teslasuit and Somnium Space, a virtual reality social platform that uses blockchain technology. In addition to haptic response, the suit has motion tracking to map your movements in VR without any other sensor or wearable, and captures biometric data. It's expensive and has limited use cases for now, but we think the Teslasuit should definitely be the best VR accessory. Kaaya says the integrated sensors do all the body motion capture work needed for tracking on a global scale and provide data wirelessly via Wi-Fi or Bluetooth LE to a virtual reality setup using Unity or a Wi-Fi SDK.
Similar to how haptic feedback on a controller can make the tapping of raindrops in a game feel more real, haptic feedback can also do wonders for the experience of stepping into virtual reality, assuming you have the extra money to afford such an improvement. Teslasuit haptic technology conveys touch and is a great way to make the VR experience deeper, more immersive and realistic. But neither of the two current TactSuit models include full body tracking, which can be a critical feature among game developers or even certain VRChat users who want to log in and produce live performance art using the full movement of their real-world bodies. The Nullspace VR body is the gaming monkey in which only the upper body perceives feedback from the virtual world.
Full sensory immersion in virtual reality is years away, but it is one of the most sought after and dreamed of advances in the industry. These VR suits have added those features and features that allow the user to feel the virtual world and get tactile feedback. Unfortunately for the average VR gamer, these suits haven't yet become popular enough to be available at an affordable price. Offered in multiple versions, the portable haptic controller uses a considerable variety of sensors to control virtual reality applications and promises to start shipping in November.
Haptic bodies with virtual reality are an impressive combination for players to feel the situations in the virtual reality environment. These virtual reality suits are used in training athletes and patients in rehabilitation centers by transmitting sensations to the body through neuromuscular electrical stimulation. The sustained interest that VR fans have shown over the past half-decade is hard for investors to ignore, and some of the resulting innovations are a victory for everyone who has ever wanted to feel what it is like within a digital universe.