And second, they don't work with any of the common Quest apps and games. I had to download a demo app made to work with the gloves, which could pair via Bluetooth with the Quest 2 after putting it in developer mode. The company recently announced TactGlove, its first consumer-friendly haptic gloves designed for use with compatible camera-based hand tracking systems, such as Ultraleap's Meta Quest and Leap Motion. The gloves have 10 linear resonant actuators (LRA) located on the tip of each finger.
These individual engines are capable of providing “delicate and sophisticated feedback” and are controlled through the BHaptics SDK. According to the company, the use of a camera-based system allows them to improve the quality of haptic feedback and reduce the total price. As it stands, virtual reality gloves with haptics can be quite expensive. Not only can they determine the precise position of a user's fingers, but they also provide haptic feedback when interacting with an object that is not physically present.
As virtual reality seeks to develop more immersively with each new hardware update, peripheral creators are making a careful effort to cover the fact that you are using a controller. It has become more prominent in recent years due to its inclusion in the PS5 DualSense controller and gaming headset, and it also seems to be key in future virtual reality headset input devices, such as the PSVR 2 controllers. This haptic glove system is a fully customized open source project that has had five iterations in total, with only the last three iterations being public. BHaptics stated that, to date, haptic gloves have focused heavily on providing hand tracking functionality, which to some extent has made these devices only truly viable for businesses to use due to bulky and cumbersome designs and high prices.
These appear to be quite advanced and of high specifications, with true contact haptics that can allow for unprecedented levels of realism. So, there you have it, that's our list of the best virtual reality gloves out there, and it's certainly fair to say that they look pretty good. In terms of compatibility, the gloves currently support a small handful of games and applications focused on hand tracking. With VR gloves, a lot of questions can arise, and we're here to answer some of the most important ones and help you decide if VR gloves are worth picking up.
The user visualizes that a lot of reserve funds are being produced to obtain some of the many benefits accessible in the world of virtual reality. There is still some work to do to get the gloves to the designers, but when that happens, it's likely that sometime later this year or in the following years, you'll be one step closer to using your hands in real virtual reality. Attendees at this year's CES can try the gloves for themselves along with BHaptics' full body haptic suit line. For a few months now, the young hardware hacker lucas_vrtech has been working on a series of haptic glove prototypes with the aim of doing something cheap and easy to do yourself.